Alpha 0.03 Patches


Updates:

  • Beautified main menu (all done now)
  • Fixed sleep scene day counter
  • Made the eating scene more beautiful, set it beside a nice lily pond
  • Added a gap between scenes with a custom message to indicate how well you did on each stage
  • Minor bug fixes and patches (don't you hate it when devlogs say that?)

Trying to push for a Beta release soon, trying to clean up some mechanics and get everything working.

With the game slowed down a bit more by adding the gap between scenes, that gives players an exit point to break up the game. Which is good, I mean, I like the idea of playing this game for maybe a solid half hour, but longer than that and I think you may need to stretch out and speed up your breathing a bit.

Roadmap and future updates:

The roadmap for this project is still (roughly) as follows:

  • Fix core loop to include more player feedback
  • Make scene for reaching enlightenment
  • Make scene for getting kicked out of the monastery (failure state, yes, you can lose this game)
  • Beautifying main menu
  • Add some delay/screen/something in between levels to delineate them
  • Beautifying eating scene
  • Music composing
  • Sound Effects
  • Sound implementation
  • Beautify sleeping scene
  • Options implementation (at the moment the options menu just displays a static image)
  • Beautifying more in general
  • Localisation and translation to different languages
  • Implementation of localisation
  • Look at distribution options

Remember to breathe today, it keeps you alive.

Files

MonkGameWinAlpha0.03.zip 138 MB
Oct 04, 2019
MonkGameMacAlpha0.03.zip 157 MB
Oct 04, 2019

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